This content is structured so you can use it for a Nexus Mods description, a GitHub README, or a YouTube video script/guide.
Locate your game’s installation folder:
...\steamapps\common\FINAL FANTASY VII REMAKE\End\Binaries\Win64...\FINAL FANTASY VII REMAKE\End\Binaries\Win64Extract the contents of the downloaded FFVIIHook.zip directly into that Win64 folder. final fantasy vii remake ultrawide fix
You should see these files added:
ff7remake_.asiFFVIIFix.iniwinmm.dll (or version.dll depending on version)Method A: Automatic (Recommended)
.zip file.FFVII Remake Intergrade.exe is located).
...\steamapps\common\FINAL FANTASY VII REMAKE INTERGRADE\End\Binaries\Win64\Method B: Manual Configuration If you need to force a specific resolution or disable the fix:
plugins folder within the game directory.UltrawideFix.ini file.Enabled = 1 to 0 to disable.Absolutely.
Seeing the Sector 5 slums stretch across a curved 3440x1440 panel is transformative. The fight against the Air Buster feels massive. Walking across the catwalks of the Shinra building feels claustrophobic and epic at the same time.
Does it break anything? Minorly. Some pre-rendered cutscenes (the few that aren't real-time) will still play in 16:9 with black bars. Some menu transitions flicker for a split second. But 99% of the 40-hour experience is flawless. This content is structured so you can use
In FFVIIFix.ini, add:
[HUD]
HUDScale = 0.85 ; reduces HUD size (1.0 = normal, 0.75–0.85 good for 32:9)
SafeXOffset = 0.02 ; shifts HUD slightly inward from screen edge