Front Mission 3 GameShark Codes: All Weapons, Infinite Money, and God Mode
If you're looking to dominate the battlefield in Front Mission 3, GameShark codes are your ticket to bypassing the grind and outfitting your Wanzers with the best gear immediately. Whether you want to unlock all shop parts, maximize your funds, or give your pilots infinite Action Points (AP), these codes provide a significant advantage for both the Emma and Alisa scenarios.
Below is a comprehensive guide to the most essential GameShark codes for the North American (NTSC-U) version of Front Mission 3, as sourced from IGN and Scribd. 1. Essential Global Codes
These codes affect your entire inventory and bank account, making it easy to buy and equip any weapon or part without worrying about costs or weight limits.
Max Money: 8011E958 FFFF — Instantly sets your funds to the maximum possible amount.
Infinite Money: 8011E958 FFFF — Keeps your cash topped up for endless shopping trips.
Everything Weighs Nothing: 3011A2F8 0000 — Removes weight restrictions, allowing you to equip any heavy weapon or armor on any frame.
Unlock All Shops: Use specialized trainers like the Psx Emulator Cheater (PEC) to force the network shops to display every available part in the game. 2. Pilot and Combat Mastery
Wanzers are only as good as the pilots controlling them. Use these codes to ensure your team never runs out of energy or misses a shot.
Infinite Action Points (AP): 3011850C 0063 (Kazuki) — Every pilot has a unique address; for example, Ryogo uses 301187F4 0063.
Max Weapon Skill Levels: Boosts your proficiency with Melee, Shotgun, Machine Gun, Rifle, Missile, and Grenade weapons instantly.
100 of Every Battle Skill: 3011A308 00?? — Fills your inventory with skill items like Zoom, ROFUP, and Pilot DMG.
Hyper Skill Activation: Many players recommend using the PEC plugin to force a nearly 95% skill activation rate during combat. 3. Wanzer Durability and Parts Modifier
If you want to create a "God Mode" Wanzer, focus on these HP and part modifiers. Code (Example: Zenislev Body) Description Infinite HP 8011A312 270F Freezes HP at 9999. Max HP Level 3011A301 0007 Forces the part to its highest upgrade tier. Part Name Modifier 8011A2F4 0??? Change a part's identity to any other in the game. How to Get the Secret Beam Weapon (No Codes Required)
While codes are great, the most powerful weapon in the game—the Beam Gun—can be acquired through a secret in-game event. Play Emma's Story. Complete Mission 58 (The Observatory).
Access the Network, go to Japan Forums, select "Other Armored Kin BSS," and choose BSS3. Find the phone number 555-XKR-224 at the end of the text.
Go to the Australian Forum, select "Garbage Pit," choose the Inferno Dial, and enter that number to unlock the Horo Secret Wanzer and its Beam Weapon.
For those playing on modern hardware, you can find instructions on how to use GameShark codes on PCSX2 to apply these cheats to the emulated version of the game. HYPER skill activation rate - Front Mission 3 - GameFAQs
Story: Front Mission 3, developed by G-Craft and published by Square (now Square Enix), is a tactical role-playing game and part of the Front Mission series. It was released in 1995 for the PlayStation. The game is set in a futuristic world where mechs, known as "Wanzers," are used in combat. Players control a team of soldiers and their Wanzers as they engage in strategic battles.
GameShark Codes for All Weapons:
To use these codes, you'll need a GameShark device for the PlayStation. Keep in mind that GameShark codes can sometimes have unintended effects or may not work as expected, so use them with caution.
All Weapons (Unlimited Ammo):
Max Money:
Infinite TP (Thermal Points, used for special attacks):
Specific All Weapons Code: Finding a code that specifically unlocks "all" weapons in the traditional sense can be tricky. Often, codes either give unlimited ammo or significantly increase your funds so you can buy what you need. A direct "all weapons" code might not be available or might require additional steps.
Additional Tips:
Keep in mind that the effectiveness of GameShark codes can vary over time, and not all codes may work as expected. Always back up your memory card saves before experimenting with new codes.
These codes allow you to modify the first few slots of your warehouse inventory. By changing the value, you can spawn any weapon in the game. Slot 1 Weapon Type: 80119D3C ???? Slot 2 Weapon Type: 80119D40 ???? Slot 3 Weapon Type: 80119D44 ???? Slot 4 Weapon Type: 80119D48 ???? Specific Weapon "All Slot" Unlockers Front Mission 3
uses a slot-based inventory system, there isn't a single "press one button for everything" code. Instead, GameShark users often use Quantity Modifiers
to ensure they never run out of the weapons they already have. Infinite Items/Weapons in Warehouse: 8011A6FC 0063
(This sets the quantity of all items in the first warehouse slot to 99). Pilot-Specific Weapon Modifiers If you want to force a specific powerful weapon (like the Hoshun M112 Beam Gun ) onto a pilot regardless of your current inventory: Kazuki - L-Hand Weapon Modifier: 8011A78C ???? Kazuki - R-Hand Weapon Modifier: 8011A7B4 ???? Dennis - L-Hand Weapon Modifier: 8011B690 ???? Secret Weapon Unlock (Non-GameShark) The most powerful weapon in the game, the Hoshun M112 Beam Gun
, can also be obtained via an in-game secret without external codes: Requirement: Play through Emma's Story After Mission 58, check the (Internet). . Scroll to the end to get the number: forum, find the Inferno Dial
, and enter that code to receive the Hoshun Mk.112 Wanzer and its Beam Gun. Weapon Attribute Codes
Once you have the weapons, these codes maximize their effectiveness: Infinite Range (All Hand Weapons): 3011B696 0000 Max Damage Modifier (Per Hit): 3011B692 00FF Infinite Ammo (Shoulder Weapons): 3011B6C0 0009 When using weapon modifiers ( ), common values include for the basic Shotgun and
for secret or high-end parts. Always save your game on a separate file before using GameShark codes to prevent data corruption. full list of Hex IDs
for every specific weapon model to use with these modifier codes? Front Mission 3 Cheat Codes Guide | PDF | Backpack - Scribd
Searching for " Front Mission 3 " GameShark codes to unlock all weapons yields several powerful options to bypass the game's standard progression. These codes are typically used on the original PlayStation version (or emulators) to grant immediate access to the game's most devastating hardware, like the secret Hoshun Mk112 laser. Primary GameShark Codes for Weapons
The most effective way to "unlock" all weapons is often through codes that manipulate the shop's inventory or provide specific high-tier items directly to a pilot's slot. Max All Weapon Levels 801249A8 0001
This code ensures your pilots are instantly proficient with any weapon they equip, maximizing damage output immediately. Infinite Ammo front+mission+3+gameshark+codes+all+weapon
: Use character-specific codes to prevent depletion of limited-use items like missiles and grenades. Unlock Secret Laser (Hoshun Mk112) : While not a single GameShark "all weapons" string, the Laser Weapon
is the most sought-after. It is normally found via the in-game network by dialing 555-XKR-224 at the Inferno Dialer. Weapon Strategy & Effectiveness
If you are using cheats to experiment with different builds, keep these top-tier weapon types in mind:
: Highly effective for finishing off damaged Wanzer parts. They distribute damage evenly, making them more reliable for destroying specific limbs than machine guns. Machine Guns (MG)
: High rate of fire (ROF) but can be unpredictable in damage distribution. Melee Weapons
: Excellent for "capture" runs where you aim to force an enemy to surrender to claim their Wanzer parts. Missiles (MS)
: Critical for long-range engagement, though limited by ammo capacity (unless using cheats). Best Parts & Gear Compilation
Cheats often work best when paired with the right high-stat parts. According to community guides on , some of the best equipment to look for includes: : Varsa F (1800 HP) or Geity B (1400 HP with high power). : Zhelanie IV (765 HP) or Zenith RV (720 HP). : Varsa F or Perzea Mk.II for high movement and evasion. Important Note for Modern Players A remake of Front Mission 3
was released for Nintendo Switch in 2025, with ports to PC, PS4/PS5, and Xbox in early 2026. Traditional GameShark codes will not work
on these modern versions; you will need to use platform-specific trainers or in-game unlockables. full list of character-specific AP and HP codes
to ensure your pilots can actually carry all these heavy weapons? Front Mission 3 - GameFAQs
A detailed exploration of Front Mission 3 and its GameShark cheat codes reveals a complex relationship between technical game mechanics and the modification of the player experience. Released by SquareSoft in 1999, this tactical RPG offers deep customization of mechs known as Wanzers, and GameShark codes provide a way to bypass its strict tactical limitations. The Role of GameShark in Front Mission 3
GameShark devices were used to alter game memory addresses, allowing players to manipulate stats like money, health, and weaponry. In a game where Average Weapon Level and resource management are critical, these codes transform the high-stakes tactical combat into a sandbox experience.
Average Weapon Level Code: A specific code (801249A8 0001) keeps the average weapon level at 1, preventing the 15% damage deduction that normally occurs when levels are mismanaged.
Inventory & Resources: Codes like "Lots of Money" (8011E958 FFFF) remove the need for piloting strategy to force surrenders for cash and parts. Acquiring Every Weapon and the Secret Laser
While standard GameShark codes can modify weapon damage (e.g., Damage Modifiers like 3011B692 00??), players often use these tools to skip the arduous process of collecting the game's rare arsenal.
The most sought-after weapon, the Heavy Particle Gun (Laser), is typically hidden behind a complex secret. On Emma’s route, players must:
There are no standard, single-line GameShark codes to instantly unlock "all weapons" in Front Mission 3 .
Because of the game's complex memory layout, adding weapons requires the use of specialized Part Modifier codes applied to specific character slots. To get a specific weapon on a Wanzer, you must use the GameShark "Hand" or "Shoulder" weapon modifier base codes and replace the variable bits with the specific hexadecimal ID of the weapon you want. 🛠️ GameShark Weapon & Part Modifiers Front Mission 3 GameShark Codes: All Weapons, Infinite
GameShark codes for Front Mission 3 are dictated by the specific character and the slot you want to modify. The ???? or ?? at the end of the codes represents the variable where you must insert the designated hex ID for the specific weapon or damage output you want. Kazuki Takemura (Slot 1) Left Hand Weapon Modifier: 8011A804 ???? Right Hand Weapon Modifier: 8011A85C ???? Left Shoulder Weapon Modifier: 8011A830 ???? Right Shoulder Weapon Modifier: 8011A888 ???? Left Hand Infinite Range: 3011A80E 0000 Right Hand Infinite Range: 3011A866 0000 Emma Klamsky Left Hand Weapon Modifier: 8011A32C ???? Right Hand Weapon Modifier: 8011A384 ???? Left Shoulder Weapon Modifier: 8011A358 ???? Right Shoulder Weapon Modifier: 8011A3B0 ????
Note: For the codes above, finding a complete save-editor table or a dedicated hexadecimal list of weapon IDs for Front Mission 3 is required to fill in the specific item digits (????). 🔥 God-Mode Weapon Codes
If you want to bypass finding specific item IDs and simply want to make whatever weapon you currently have equipped unbelievably overpowered, you can use these Damage Modifiers: Kazuki (Slot 1) Overpowered Weapons Left Hand 1-Hit Kill (99 Hits): 3011A80B 0063 Right Hand 1-Hit Kill (99 Hits): 3011A863 0063 Left Hand Max Accuracy: 3011A80C 00FF Right Hand Max Accuracy: 3011A864 00FF (Slot 2) Overpowered Weapons Left Hand 1-Hit Kill (99 Hits): 3011A333 0063 Right Hand 1-Hit Kill (99 Hits): 3011A38B 0063 🔓 Legit In-Game "Super Weapon" Unlocks
If you prefer not to risk corrupting your save files with complex GameShark item modifiers, you can acquire the game's ultimate secret mech and beam weapon via normal gameplay:
The Secret Hoshun Mk.112 & Beam Gun: This requires playing through Emma's campaign. After completing Mission 58, go to the in-game Network. Navigate to the Japan forum, look for the "Armored Kin" BBS, and read the entries to get the number 555 XKR 224. Access the Australia "Garbage Pit" forum and enter that number into the Inferno Dial to acquire the ultimate secret Wanzer and its powerful beam weapon. Front Mission 3 Cheat Codes Guide | PDF | Backpack - Scribd
Here’s a useful GameShark code feature for Front Mission 3 that lets you unlock all weapons (including secret/shop items) in your inventory, sorted by type.
These codes are for the US version (SLUS-01097) — if you’re using a different version, addresses will shift.
Having all weapons is useless if you run out of ammo. This companion code gives unlimited ammunition to every weapon, including missile backpacks and grenades.
D0112358 0001
80112358 0001
D011235A 0001
8011235A 0001
Note: This code sometimes affects enemy ammo as well in rare random battles. If you find enemies shooting forever, disable it for that fight.
If the “all weapons” code is too aggressive (or glitches your shop), use these category-specific codes. Each code fills your inventory with every weapon of that type.
8005B47A FFFF
8005B47C FFFF
Best for: Stun-locking enemies.
8005B47E FFFF
8005B480 FFFF
8005B482 FFFF
Some purists argue that using GameShark codes to get all weapons destroys the game’s balance. And they are correct—to a degree.
Front Mission 3 is not a difficult game once you understand the body-part targeting system. Giving yourself a Fujiwara 1-1-0 Fist on the second mission will let you one-shot any Wanzer. This trivializes 90% of encounters.
However, there are two legitimate reasons to use these codes:
My advice: Use the code on a second playthrough only. Experience the vanilla weapon hunt first. Then, on New Game+, go wild.
3009B430 0063 ...
The following codes modify your in-game item inventory. The most reliable method is the “All Weapons in Warehouse” code. This populates your virtual warehouse (accessible from the Hangar menu) with every single weapon in the game, including debug items.
The Front Mission 3 GameShark codes for all weapons are a direct line to the game’s hidden heart. Deep within the code of this 1999 classic lies a forgotten armory: prototype plasma rifles, debug melee fists, and corporation-destroying artillery. With the codes above—the Master Code, the Standard All-Weapons, the Rare Unlock, and the Hybrid One-Code Solution—you no longer have to grind for 100 hours just to see a Giga Plasma fire once.
Whether you play on a dusty PlayStation 1 with a GameShark CD or on DuckStation with a few clicks, these codes deliver every single weapon. Use them to break the game, to fix a glitch, or simply to marvel at what Square left on the cutting room floor. Just remember: a Wanzer is only as good as its pilot. Now go equip that Fujiwara 1-1-0 Fist and show the Huffman conflict what true firepower looks like. All Weapons (Unlimited Ammo):
Have a code we missed? Share your own Front Mission 3 GameShark discoveries in the comments below. For more classic tactical RPG cheat guides, check out our archives on Final Fantasy Tactics and Vanguard Bandits.
Happy hunting, mercenary.