Kings Fall Bastard | Games

King's Fall is the debut project from Bastard Games & Entertainment (BGE), a developer focused on creating niche adult games using custom-made engines. The game is a clicker-style RPG set in a modded version of the MapleStory universe, featuring an original story that blends standard RPG progression with adult-oriented content. Game Overview and Narrative

In King's Fall, you play as "The Chosen One," a hero tasked by a mysterious figure to journey across the land and assassinate a specific King. The game distinguishes itself with a vast roster of hundreds of NPCs, ranging from standard quest-givers to "sexy" and eccentric characters that interact with the player in various ways.

Custom Engine: Rather than using common tools like RPGMaker or Unity, BGE developed a hand-made toolset to create the game, aiming to offer features unique to their vision.

Player Choice: Recent updates, such as version 0.2.2, emphasize player agency. You can choose to treat female NPCs as close friends and lovers or pursue "corruption" routes that alter their minds and bodies to suit the player's goals.

The Hero’s Power: A unique mechanic allows the protagonist to switch the sexes of other characters, which is used both for story progression and to "punish" or change specific NPCs like Tienk the Flasher. Gameplay Mechanics

The core gameplay follows a clicker RPG loop, where players evolve abilities and collect loot to become a "force of destruction".

World Exploration: Players travel through regions like Maple Island, Henesys, and Mushroom Castle, completing quests and engaging in "World Events" which often involve adult scenes with various NPCs.

Customization: Players have control over game variables, including experience (EXP) gain rates, Meso (currency) gain, spawn rates, and loot drops. kings fall bastard games

Quest System: A quest tracker is included to manage the dozens of original quests, such as "Mina's and Asuna's Corruption Quests" or the "Mastery Skill" lines. Development and Updates

The game is actively developed, with frequent updates shared via the Bastard Games Patreon.

Writing Overhaul: Recent efforts have focused on "cleaning up" the narrative. Version 0.2.7.2, for example, removed over 100,000 words of "nonsense writing" to create a more streamlined and professional experience.

Availability: The game is primarily hosted on adult gaming platforms like TFGames.site, where users can find technical support and changelogs.

Here’s a quick guide to King’s Fall from Destiny (specifically Destiny: The Taken King), often jokingly called the “Bastard Game” by players because of its punishing mechanics, platforming, and raid wipes.

If you meant a different “Kings Fall” from an indie or board game called Bastard Games, please clarify. Otherwise, this is for the King’s Fall raid in Destiny.


Core Mechanics of the "Bastard" Genre

What separates a standard strategy game from a "Bastard Game" is the explicit design towards asymmetric information and kingmaking. King's Fall is the debut project from Bastard

Game Features:

  1. Multiplayer Mode: A competitive or cooperative mode where players engage in challenges or battles, possibly with a narrative tied to "King's Fall" and characters known as bastards.

  2. Character Customization: Players can customize their bastard characters with various abilities, skins, and equipment, allowing for a personalized gameplay experience.

  3. Story-Driven Campaign: A narrative mode where players take on the role of a bastard navigating the intrigue and power struggles in a kingdom facing a catastrophic event known as "King's Fall."

  4. Dynamic Weather and Day-Night Cycle: Environmental features that affect gameplay, NPC behaviors, and difficulty levels.

  5. Open-world Exploration: A vast, open world to explore, complete with secrets, side quests, and various regions to discover, each with their own challenges and rewards.

  6. Moral Choices: A system where players' decisions impact the game's story and ending, influencing the kingdom's fate and the bastard's legacy.

  7. Rich Lore and History: A deep backstory for the world, including the events leading to "King's Fall" and the lore of bastard characters, providing context and depth. Core Mechanics of the "Bastard" Genre What separates

  8. Strategic Alliances: The ability to form alliances with other characters or factions, influencing gameplay and story progression.

Why Do We Love Watching Kings Fall?

The psychology behind "Kings Fall Bastard Games" is the psychology of Schadenfreude mixed with meritocracy. We love the underdog, but more than that, we love the clever underdog.

In real life, we cannot break contracts or betray our friends without social consequence. In the magic circle of the game, however, we can explore the dark tetrad of personality traits (Machiavellianism, narcissism, psychopathy, sadism) in a consequence-free environment.

Furthermore, these games erase the frustration of "random chance." When a King falls in Monopoly, it's because of dice. When a King falls in Diplomacy, it's because of a knife in the back. The latter feels more earned, more visceral, and far more memorable.

1. The Premise: The "Bastard" Archetype

The central hook of Bastard Games is the protagonist. As the title suggests, the lead is often a royal bastard—disowned, discarded, and disenfranchised.

  • The Underdog Start: Unlike chosen one narratives where the hero is destined for greatness, the protagonist here starts with nothing but a claim that everyone else wants to bury.
  • Moral Flexibility: This is not a story for paladins. The "Bastard" protagonist wins through guile, betrayal, and ruthless pragmatism. The feature here is the moral grey area; the character must commit atrocities to survive, forcing the audience to root for the "lesser of two evils."

King’s Fall Raid Guide (Destiny)

Players: 6
Recommended Power (D2 version): 1600+
Key rule: Communication + assigned roles.