Mafia 2 All Collectibles Guide [better] -

Mafia 2: All Collectibles Guide In the crime-ridden streets of Empire Bay, the ultimate 100% completion requires more than just rising through the ranks of the Falcone and Vinci families. To truly master Mafia II, you'll need to hunt down two primary types of collectibles: the iconic Playboy Magazines and the exhaustive Wanted Posters.

This guide breaks down every location and tip to help you secure the "Ladies' Man" and "Card Sharp" achievements. 1. Playboy Magazines (50 Total)

These are the most famous collectibles in the game, each featuring authentic centerfolds from the 1950s and 60s. Key Facts:

Missable Warning: Unlike Wanted Posters, Playboy Magazines are almost entirely mission-specific. If you finish a chapter without grabbing them, you must use the Chapter Select menu to go back.

DLC Expansion: If you are playing Joe's Adventures, there are an additional 19 magazines to find. Chapter-by-Chapter Breakdown Top Locations to Watch For Ch. 2 Joe’s coffee table; Mike Bruski's scrap yard office. Ch. 3

Derek’s office floor; Maria Agnello’s apartment; three inside the OPA building. Ch. 4

Bookstore floor; under the mall stairs; mall rooftop shelter; Joe’s apartment gate. Ch. 5

Top of the distillery stairs; first-floor distillery office; near the chairs after the boss fight. Ch. 6

Behind prison bleachers; between the shed and fence; on a laundry dryer. Ch. 7

Joe’s top floor hallway; Harry’s Gun Shop floor; your new apartment landing. Ch. 8

Your kitchen table; three hidden throughout the foundry/greaser hangout. Ch. 9

Maltese Falcon bar; sewer side tunnel; two inside the slaughterhouse. Ch. 10

Hotel laundry desk; 16th-floor stairwell; roof lift generator; your bathroom floor. Ch. 11

Leo’s windowsill; Leo’s bathroom; Eric’s apartment floor; Joe’s bed; Hill of Tara pub. Ch. 12

Sea Gift warehouse floor; alleyway behind a dumpster; behind a Shubert truck. Ch. 13

Red Dragon restaurant booth; opium den crate; basement armory box. Ch. 14

Construction site catwalk; pallet near the fire; floor of the sniper room. Ch. 15

Observatory stairwell; roof terrace; near the telescope; final boss room. 2. Wanted Posters (159 - 189 Total)

These posters feature the faces of the 2K Czech development team and are scattered throughout the open world. Key Facts:

Guide :: Mafia 2: Definitive Edition - Playboy Magazine Locations

Title: The Collector of Empire Bay Genre: Noir / Crime Drama Game: Mafia II

The rain in Empire Bay didn’t wash things clean; it just made the grime slicker. Vito Scaletta stood under the awning of a dingy tenement in Little Italy, a cigarette burning low between his fingers, ash threatening to fall onto his tailored suit. He wasn’t here for a hit, and he wasn’t here for a debt.

He was here for the Playboy.

It was 1945, and the city was a sprawling playground of concrete and corruption. Most guys in Vito’s line of work kept their heads down, focusing on the families, the rackets, and staying out of the pen. But Vito had a secret compulsion. It started as a joke—finding a pulp magazine stashed behind a dumpster on his first day back from the war—but it had turned into an obsession. He was going to document the soul of this city, one piece of trash at a time.

"You're telling me we're risking our necks in Hunter's Point for a picture book?" Joe Barbaro grumbled, leaning against the fender of the sleek Shubert Frigate. Joe was the muscle, the heavy hitter, but he didn't understand the nuances of collection. He saw a dirty magazine; Vito saw a cultural artifact.

"It's not just pictures, Joe," Vito said, dropping the cigarette and crushing it under his shoe. "It's history. And besides, you're the one who wanted the hot rods."

They were on the hunt for the elusive Wanted Posters. The police precinct was buzzing with activity, but the back alley was quiet. Vito knew the layout. He had studied the maps, the routes, the timings. While other mobsters were memorizing safe combinations, Vito was memorizing spawn points.

"Cover me," Vito muttered, scaling the fire escape. He reached the roof, the wind whipping his coat. There, plastered to a ventilation shaft, yellowed by the sun, was the face of a criminal long forgotten. Wanted Poster #13. Vito peeled it away carefully. It was a rush, a high better than whiskey. Down in the alley, the sound of a scuffle broke his concentration. Joe had been spotted by a beat cop.

"Vito! A little help?"

Vito vaulted over the ledge, landing hard on the pavement. He didn't draw his weapon immediately. Instead, he sprinted toward a parked Smith Thunderbolt. He knew this car. He knew its top speed, its handling, and exactly where it would spawn if the last one was wrecked. That was the other part of the collection—the wheels.

"Get in!" Vito yelled. They peeled out, tires screaming against the wet asphalt. mafia 2 all collectibles guide

As they tore through the streets of North Millville, the radio crackled with the smooth voice of a DJ spinning the latest hits. Vito tapped the steering wheel. He needed those songs. Every time he passed a record store, his eyes darted to the window displays. Dion, The Andrews Sisters, Delta Blues. He needed them all. It was like completing a puzzle. The city felt incomplete if he drove in silence.

They lost the heat near the docks. The sun was beginning to set, casting long shadows across the shipping containers. Joe lit a cigar, his heart rate finally slowing. "Alright, smart guy. We're clear. What's next on the list?"

Vito pulled a crumpled notebook from his pocket. It was filled with scribbles, cross-outs, and tallies. "The distillery," Vito said. "There's a crate of Fusilli brand olive oil in the warehouse office. I need it for the wine cellar achievement."

Joe stared at him, mouth slightly open. "You're keeping olive oil in a wine cellar?"

"It's vintage, Joe. It’s about the aesthetic."

They drove in silence for a while, the city lights flickering on. Vito thought about the progress. He had found the wanted posters in the prison yard—a dangerous endeavor that had almost cost him a shiv in the laundry room. He had tracked down the magazines in the most obscure hiding spots: behind the boiler in the Zavesky Observatory, tucked into the glovebox of a broken-down truck in Greenfield.

It was 1951 now. The years had blurred together, marked not by gang wars, but by the items. The city had changed, the buildings had grown taller, the cars sleeker, but the hunt remained the same.

They pulled up to the safehouse in Oyster Bay. Vito stepped out and looked at the house. It was quiet. Too quiet. He knew that before the night was over, he would have to attend to grim business—a shootout at the planetarium, perhaps, or a betrayal at the docks. But for this moment, he was safe.

He walked inside and headed straight for the basement. The walls were lined. It wasn't just a basement anymore; it was a museum of his life.

One hundred and fifty-nine wanted posters were stacked in a box. The centerfolds were arranged chronologically on a workbench—a testament to the shifting beauty standards of two decades. The record player sat in the corner, ready to play any track he desired. And in the corner, the trophy shelf.

"Alright, Vito," Joe said, collapsing onto the couch and flipping open a Zippo. "You got all your junk. We survived the cops. You happy?"

Vito looked at the empty space on the shelf. There was one spot left. Renault VM. The foreign beauty. He knew it was parked near the stadium, waiting for him.

A small, rare smile touched Vito’s lips. He holstered his pistol and grabbed the car keys.

"Not yet, Joe," Vito said, heading for the door. "There's one more drive left in me tonight."

"You're crazy," Joe laughed, but he stood up to follow. "But at least you know where to look."

In Empire Bay, you could own the rackets, you could own the politicians, but unless you had picked up every piece of litter, driven every hot rod, and found every hidden centerfold, you were just a tourist. And Vito Scaletta was no tourist. He was a completionist.

Epilogue: The Gamer's Lens

For the player behind the screen, Vito’s journey mirrors the path to 100% completion. To achieve the "Card Sharp" achievement or simply to claim you’ve mastered Mafia II, you must emulate Vito’s obsession.

Empire Bay is a dangerous place, but for the collector, the thrill isn't in the gunfight—it's in the discovery.

In Empire Bay, respect is earned, but completionism is hunted. Whether you're playing the classic 2010 release or the Mafia II: Definitive Edition

, tracking down every collectible is the ultimate way to see every nook and cranny of the city.

Here is your comprehensive guide to finding all 50 Playboy Magazines and 189 Wanted Posters. The Playboy Magazines (50 Total)

These are the most iconic collectibles in the game, each featuring authentic vintage photography. Unlike other items, these are strictly tied to story missions—if you miss one during a chapter, you’ll have to replay that specific mission from the main menu to get it. Mafia Wiki Total Count: 50 in the base game (+19 in Joe's Adventures Where to find them:

They are usually tucked away in mission-critical locations like Henry’s apartment, Joe’s coffee table, or the backrooms of warehouses during shootouts. You can view your collection in the menu or check your progress in the "Game Statistics" Achievement: Collecting all 50 unlocks the "Ladies' Man" Mafia Wiki Key Locations to Watch Joe’s Apartment Chapters 2, 7, 8, 10, 11, 14, 15 Vito's Prison (The Yard/Laundry) The Observatory Chapter 15 The Wanted Posters (159 - 189 Total)

These posters feature the faces of the actual developers from 2K Czech. Unlike the magazines, these are scattered across the open world and can be collected at any time during free-roam segments. Mafia Wiki Original Version: 159 posters. Definitive Edition: Adds an extra 30 "New" posters, bringing the total to Where to find them:

Look on the exteriors of brick buildings, in narrow alleyways, and behind fences throughout every district of Empire Bay. Achievement: Finding the original 159 unlocks the "Card Sharp" Mafia Wiki Pro Tips for the Hunt Don’t Rush Chapter 6:

The prison segment is full of one-time-only magazines. Be sure to check the laundry room and the basketball court before finishing your sentences. Use External Maps:

Because there is no in-game map marker for collectibles, high-quality interactive maps from the Mafia Wiki or detailed IGN walkthroughs are essential for the Wanted Posters. DLC Collectibles: If you’re playing Joe's Adventures

, there are 19 additional Playboy Magazines. These can be collected at any time during the DLC’s open-world segments, unlike the main story’s mission-locked ones. Mafia Wiki chapter-by-chapter checklist

for the Playboy Magazines to ensure you don't miss any during your next mission? Collectibles in Mafia II | Mafia Wiki | Fandom Mafia 2 : All Collectibles Guide In the

Finding every collectible in Mafia II (and its Definitive Edition) is the ultimate test for any completionist roaming Empire Bay. Whether you are hunting for the iconic vintage magazines or scouring back alleys for mugshots of the development team, this guide covers everything you need to know. Overview of Collectibles

There are two primary types of physical collectibles in the base game, along with additional artwork and DLC-exclusive items:

Playboy Magazines (50 Total): These are missable because they are tied to specific story chapters.

Wanted Posters (159 Classic / 189 Definitive Edition): These can be collected at any time during free-roam segments.

Artwork: Unlocked automatically by progressing through the story or playing on Hard difficulty. Playboy Magazine Locations by Chapter

Since these are restricted to specific missions, it is best to grab them as you play. If you miss one, you must replay the entire chapter to retrieve it.

Guide :: Mafia 2: Definitive Edition - Playboy Magazine Locations

This guide covers all collectibles in Mafia II: Definitive Edition , including the base game and its DLCs. Mafia Wiki Collectible Overview

There are two primary types of collectibles in the main game: Playboy Magazines Wanted Posters Steam Community Playboy Magazines (50 Total): Found only during specific story chapters. Wanted Posters (159 Classic / 189 Definitive):

Found throughout the city of Empire Bay and can be collected during free-roam at any time. DLC Collectibles: An additional 19 Playboy Magazines are featured in Joe’s Adventures Steam Community Playboy Magazines (Story Mode)

These are chapter-specific. If you miss one, you must use the Load Chapter option from the main menu to retrieve it. Steam Community Key Locations

Joe's coffee table; shelf in the garage at Bruski's scrapyard.

Outside Derek’s office; entrance hall of Maria Agnello’s apartment; three inside the Office of Price Administration.

Next to a box in the bookstore; bottom of the second mall stairwell; rooftop shelter; Joe's apartment building (first floor).

Top floor of the building across from the distillery; first floor distillery office (missable due to fire); next to Henry after he is shot.

Prison yard (behind bleachers and near guard tower); laundry room on a dryer.

Joe’s apartment top floor; Harry’s Gun Shop (bottom of stairs); Vito's new apartment (landing and kitchen table).

Foundry shack (on oil drum); foundry floor (near oil barrels); metal shack in the alley near the end of the foundry.

Maltese Falcon bar; side tunnel in the sewers; slaughterhouse (behind scrap bin and back right corner). Chapter 10

Hotel laundry backroom; stairwell to the 16th floor; rooftop near the window washer lift; master bathroom of Vito's mansion. Chapter 11

Leo’s mansion (windowsill and bathroom hamper); hallway across from Eric's apartment; next to Joe’s bed; back of King Tara's pub. Chapter 12

Sea Gift Fishing Co. warehouse (back corner and up the stairs); courtyard behind a Shubert Truck. Chapter 13

Red Dragon Restaurant booth; small opium room on a crate; basement armory box. Chapter 14

Southeast corner of the construction rooftop; bottom of stairs on a pallet; back corner of the room with the final shooters. Chapter 15

Entrance stairwell; observatory rooftop terrace; telescope room; center of the room after killing Carlo Falcone. Wanted Posters (Empire Bay)

Wanted Posters are mugshots of the development team. While they are always available, Chapter 14

is recommended for hunting them as you have maximum cash for bribes and full access to the city. Steam Community Classic Version: 159 posters. Definitive Edition: 189 posters (adds 30 new ones). Locations:

Check building exteriors, back alleys, and behind dumpsters in districts like Little Italy Sand Island Steam Community Mafia Wiki Wanted Poster Guide provides interactive maps for each district. Mafia Wiki Collectibles in Mafia II | Mafia Wiki | Fandom

This guide provides a streamlined roadmap for completing the extensive collectibles in Mafia II: Definitive Edition Collection Overview

The game features two distinct types of collectibles, each requiring a different approach: Playboy Magazines (50): The Magazines: Scour every nook and cranny

These are time-sensitive and tied to specific story chapters. Wanted Posters (159):

These are available throughout the open world and can be collected at any time during the main story or free roam. Strategic Tips for Collectors Prioritize Magazines:

Unlike posters, most Playboy magazines are found inside mission-exclusive interiors. If you miss one during a chapter, you will have to restart that specific chapter from the main menu to retrieve it. The "Chapter Select" Trick:

You don’t need to finish a chapter for a collectible to save. Once you pick up an item, the game saves it immediately to your profile; you can safely quit to the menu right after. Winter vs. Summer:

Some Wanted Posters are easier to reach in the "Summer" chapters (Chapter 7 onwards) because the handling of faster cars improves, making certain jumps to rooftops more manageable. Use the In-Game Map: Definitive Edition

, collected posters are marked on your map, making it much easier to track which of the 159 you are still missing compared to the original release. Recommended Efficient Path First Playthrough: Focus entirely on the Playboy Magazines

. Keep a chapter-by-chapter checklist open to ensure you don't lock yourself out of interior locations. Post-Game Cleanup: Once the story is finished, load up Chapter 15

. This puts you in the "Summer" setting with full access to the city and high-end vehicles to hunt down the remaining Wanted Posters chapter-by-chapter breakdown of the most easily missed magazine locations?

To achieve 100% completion in Mafia II (Classic) Definitive Edition , you need to track down two primary types of collectibles: Playboy Magazines Wanted Posters 1. Playboy Magazines (50 Total) Finding all 50 earns you the Ladies' Man achievement. These are chapter-specific

, meaning if you finish a chapter without grabbing its magazines, you must replay that chapter via the main menu to get them. Key Locations Highlighted Joe's coffee table; Mike Bruski's scrapyard (3-car garage).

Derek's office floor; Maria Agnello's apartment; OPA building (windowsill, guard desk, basement).

Bookstore stairs; mall rooftop shelter; Joe's apartment building (front entrance).

Top of distillery stairs; distillery office (shelf); floor next to Henry.

Prison yard (behind bleachers/shed); laundry room (on a machine).

Harry’s Gun Shop; Joe's top floor; Vito's new apartment (table/kitchen).

Kitchen table; foundry shack (on barrel); foundry floor (near catwalk).

Maltese Falcon bar; sewer tunnel; slaughterhouse (coal room and back corner).

Hotel laundry desk; 16th floor; roof (near platform); Vito's bathroom.

Leo’s mansion (windowsill/bathroom); Eric's apartment; Joe's bed; Irish Pub.

Warehouse catwalk; loading dock alley (behind dumpster); across the courtyard.

Restaurant dining hall; opium den (on boxes); drug lab armory.

Construction site (catwalk); floor with fire; room with sniper.

Observatory (near stairs); rooftop terrace; telescope area; Falcone's death spot. magazines in Chapter 1. Joe's Adventures DLC: Contains an additional 19 magazines not required for the base game achievement. 2. Wanted Posters (159 or 189 Total) Collecting all posters earns you the Card Sharp

achievement. Unlike magazines, these can be collected at any time during free roam. Classic Version: 159 posters. Definitive Edition 189 posters (adds 30 "new" posters). The best time to hunt these is Chapter 14

after defeating Derek. You have plenty of cash for bribes and full access to the map. Use the Mafia 2 Interactive Map to track progress by district: Major Areas:

Chinatown, Little Italy, Sand Island, and Oyster Bay hold the highest density. Common Spots:

Check back alleys, behind dumpsters, and on the exterior walls of garages or apartment blocks. 3. Additional 100% Requirements

Guide :: Mafia 2: Definitive Edition - Playboy Magazine Locations


Quick Reference – Total Counts by District (Base Game)

| District | Posters | Playboys | Frequencies | |-------------------|---------|----------|--------------| | Oyster Bay | 8 | 7 | 5 | | Hunters Point | 9 | 6 | 4 | | Southport | 7 | 8 | 4 | | Kingston | 6 | 9 | 4 | | Little Italy | 5 | 5 | 3 | | Northport | 5 | 4 | 3 | | Highbrook | 4 | 3 | 3 | | Millville | 3 | 4 | 2 | | Sand Island | 2 | 2 | 1 | | Countryside | 1 | 2 | 1 | | Total | 50 | 50 | 30 |


Chapter 12: The Irish Stew (2 Magazines)

  1. Magazine #27: The Cauldron (Irish bar). In the men's bathroom.
  2. Magazine #28: Butcher shop. In the freezer (hanging on a meat hook).

Coin Purses