Naruto Shippuden Ultimate Ninja 5 - -pcsx2 Memory Card Save File- Verified | Direct Link
Getting a 100% save file for Naruto Shippuden: Ultimate Ninja 5 into
is a great way to skip the grind and jump straight into battles with all 62 characters. Step 1: Download Your Save File First, you'll need the actual save data.
Where to find it: Sites like GameFAQs are standard for PS2 saves. Search for "Naruto Ultimate Ninja 5 PS2 save data".
Check the Region: Ensure the save matches your game version (e.g., NTSC-U for North America or PAL for Europe).
Supported Formats: Look for files ending in .max, .cbs, .psu, or .xps. Step 2: Get the Import Tool (MyMC)
PCSX2 uses virtual memory card files (typically .ps2), which you can't open like normal folders. You need a utility called MyMC to "inject" the save file. Download the latest version of MyMC. Extract the ZIP file into its own folder.
Note: You might also need to install Visual C++ and DirectX if the program gives you a ".dll" error when opening. Step 3: Import the Save into PCSX2 Memory Cards - PCSX2
Unlocking all 62 characters in Naruto Shippuden: Ultimate Ninja 5—including heavy hitters like Minato Namikaze, Sai, and the True Form of Sasori—typically requires over 70 hours of completionist gameplay. By using a PCSX2 memory card save file, you can skip the grind and jump straight into Free Battle with a fully unlocked roster. Why Use a 100% Completed Save File?
Manually completing the Master Mode story, which covers the Kazekage Rescue through the Sasuke Retrieval arcs, is a massive undertaking. A pre-configured save file offers:
All 62 Playable Characters: Instantly access endgame fighters like 4-Tailed Naruto and Sasuke Uchiha (Shippuden).
Max Resources: Often includes maxed-out Ryo (currency) and all inventory items.
Master Mode Completion: All 8 story acts and bonus missions are already cleared.
All Jutsus & Assists: Every ultimate jutsu and team support mechanic is unlocked. How to Import the Save File into PCSX2
To use a downloaded save (typically in .max, .cbs, or .psu formats), follow these steps: Memory Cards - PCSX2
The fluorescent hum of the computer monitor was the only light in the room. For three hours, I had been staring at the PCSX2 emulator, my fingers cramped around an old USB controller. I was playing Naruto Shippuden: Ultimate Ninja 5.
For the uninitiated, Ultimate Ninja 5 is a unique beast. Released on the PS2, it sits in a strange purgatory—released in Europe and Japan, but never officially in the US. It covers the early Shippuden arc, up to the Sasori fight, but it’s famous among fans for a hidden, partially developed "History" mode that lets you play through the original Naruto series, featuring characters and movesets that were cut from the final western release.
I was deep in that "History" mode, trying to unlock the elusive Ancient kunai, when the inevitable happened. The emulator crashed. The screen went black.
"Come on," I groaned, hitting restart.
PCSX2 booted up. The bios loaded. But when I clicked on the memory card icon to load my save, something was wrong.
Usually, the save file reads: Naruto Shippuden - Narutimate Accel 2 (the Japanese title I was playing via translation patch).
But tonight, the text was garbled. Squares and question marks. And the file size was massive. PS2 save files are tiny, usually kilobytes. This one was reading 8 Megabytes—the size of an entire memory card.
I clicked it. The game booted. But I wasn't in the Hidden Leaf Village where I had saved.
I was standing in a void.
What a 100% save file for Ultimate Ninja 5 contains
- All 60+ characters unlocked (including Hokage Naruto, Sasuke (Taka), Pain, Itachi, Minato, etc.)
- All support characters (including secret supports like Konan with Pain)
- All 100+ ninja tools (scrolls, kunai, elemental items)
- All ultimate jutsu (Ougi) for every character
- All stages (including hidden ones like “Final Valley (Destroyed)”)
- All BGM (background music tracks from the anime)
- All character colors/variations (e.g., Akatsuki cloak Sasuke, Sage Mode Naruto with scroll)
- All titles (player rank titles from Hero’s History mode)
- Hero’s History mode 100% cleared (all episodes S-ranked)
- All missions completed in Mission mode (including the hardest S-rank time trials)
- All battle records (VS mode stats maxed)
- All gallery images and movies (unlocked anime cutscenes)
Common issues & troubleshooting
- Save icon missing / shows blank: typically indicates wrong region ID or a partial header; try re-importing or using a different memcard manager.
- Save overwritten: keep backups; PCSX2 won't warn if you import to a slot already containing data.
- Save not present in PCSX2 after copying file: confirm memcard path and name match the ones PCSX2 is configured to use; restart PCSX2 after replacing files.
- Game freeze/CRC errors when loading save: try exporting the save and re-importing into a new memcard image or use a different manager to rebuild save metadata.
The File Transfer
The game didn't crash this time. It faded to white.
Suddenly, PCSX2 minimized itself. I was back at my Windows desktop.
A command prompt window had opened. It was listing files being copied from a directory I didn't recognize: C:\Program Files (x86)\PCSX2\Memcards\Corrupted\...
It was dumping files onto my desktop. Hundreds of them.
I opened the folder. They were image files. .png and .jpg.
I clicked the first one. It was a screenshot from the game—Ultimate Ninja 5. But it was a cutscene I had never seen. It was the fight between Naruto and Sasuke at the Valley of the End, rendered in the Ultimate Ninja 5 engine.
I clicked the next. It was Sasuke fighting Danzo—content that shouldn't exist in this game, which only covered up to the Sasori fight.
The next image was the Akatsuki hideout, fully rendered.
The developers hadn't just cut the "History" mode due to time constraints. They had built the entire Shippuden storyline up to the Pain arc on the PS2 hardware, realized the PS3 was taking over, and scrapped it all.
And somehow, through a corrupted memory card sector, the emulator had stumbled into a test partition of the disc image that contained these remnants.
I scrolled through the images. High-res textures, concept art, fully rendered models of Pain, Konan, and a young Kakashi.
Then, I found a text file. ReadMe_UR5.txt.
I opened it. It was a developer log, dated 2007.
Internal Memo: The western release is cancelled. We are porting resources to the next-gen project (Storm). The PS2 hardware is crying. We managed to fit the Pain fight data onto the disc for testing, but it's inaccessible without debug codes. We are wiping the masters tomorrow. If you find this, tell the fans we tried to give them the ending.
I sat back in my chair. I had been hunting for a simple save file to 100% a game, and I had found a graveyard of a cancelled project.
I looked at the PCSX2 window. The game had soft-reset. The memory card icon was blinking on the BIOS screen.
I clicked it.
The save file was gone. The 8MB monstrosity had vanished, replaced by a clean, empty card. The folder on my desktop full of images? Empty.
Had I hallucinated it? A graphical glitch caused by a bad graphics plugin?
I went to check the emulator logs. The last line read:
ERROR: Memory Card Data Overwritten. Source: External_Sector_Unknown.
I restarted the game. It loaded the title screen. I went to the character select screen. Getting a 100% save file for Naruto Shippuden:
The roster was normal. Naruto, Sakura, Kakashi.
But in the very bottom right corner, usually occupied by a blank space, there was a tiny, pixelated yellow flash.
A Minato head icon.
I clicked it. The game froze. The screen went black.
And in the darkness, a single line of white text appeared, rendered in the perfect font of the game's UI:
"Saves are temporary. Legends are forever."
The emulator closed itself.
To this day, I've never been able to replicate that save file. I still play Ultimate Ninja 5 on PCSX2, chasing that glitch. But sometimes, when I’m walking through the Hidden Leaf Village in-game, I swear the music slows down, just for a second, and I see a yellow flash in the corner of my screen.
It’s a reminder that the PS2 era held secrets we’ll never fully uncover, buried deep in the code of memory cards we thought we knew.
Naruto Shippuden: Ultimate Ninja 5 remains a pinnacle of PS2 fighting games, offering the largest roster in the series and a deep Master Mode that covers the Kazekage Rescue and Sasuke Reunion arcs. However, unlocking every character, jutsu, and collectible can take dozens of hours. Using a PCSX2 memory card save file is the fastest way to skip the grind and jump straight into high-level competitive play. Why Use a 100% Completion Save File?
Unlocking the full potential of Ultimate Ninja 5 manually requires completing the extensive Master Mode, hunting down wooden dolls, and finishing specific side quests. A complete save file provides:
All 60 playable characters unlocked, including Minato (The Fourth Hokage) and Sasuke (Classic).
All Secret Techniques and Ougis available for every fighter. Maximum Ryo (money) for purchasing items and figurines.
All Dioramas and Sound Test tracks unlocked in the collection menu. Completed RPG mode with maxed-out stats for Naruto. How to Install a Save File on PCSX2
To use a downloaded .ps2 or .max save file, you will need a tool called "mymc" or use the built-in memory card manager in newer versions of PCSX2.
Download a verified 100% save file (common formats are .psu, .max, or .cbs). Open PCSX2 and go to Config > Memory Cards. Ensure you have a formatted memory card in Slot 1. If using the "mymc" utility, open your Mcd001.ps2 file.
Click the "Import" icon and select your downloaded Naruto save file.
Close the utility and launch Naruto Shippuden: Ultimate Ninja 5. Verifying Region Compatibility
Memory card saves are region-locked. Before downloading, check the Game ID of your ISO. Naruto Shippuden: Ultimate Ninja 5 was primarily released in Europe (PAL) and Japan. PAL Region: Look for a save file labeled "SLES-55541". NTSC-J Region: Look for "SLPS-25837".
If you try to load a PAL save on an NTSC version of the game, the emulator will not recognize the data. Always match the Save ID to your specific game version to avoid "Corrupted Data" errors. Where to Find Reliable Save Files
The most trusted source for these files is GameFAQs under the "Saves" section for the PlayStation 2 version of the game. Users often upload "End Game" saves in .max format (Action Replay Max), which are easily converted for PCSX2 use.
💡 Using a 100% save is perfect for local multiplayer sessions where you want access to the full Naruto roster immediately. All 60+ characters unlocked (including Hokage Naruto, Sasuke
To get a 100% complete save file for Naruto Shippuden: Ultimate Ninja 5 on PCSX2, you typically need to download a save file from a site like and import it using the 1. Download the Save File GameFAQs Naruto Shippuden: Ultimate Ninja 5 Saves page Region Check:
Ensure the save file region (e.g., PAL/Europe or NTSC/Japan) matches your game's region, or it will not load. File Type: Look for formats like (Action Replay Max) or (CodeBreaker), which are standard for PS2 save sharing. 2. Import to PCSX2 Memory Card Since PCSX2 uses virtual memory cards (usually
files), you cannot simply "copy-paste" the save file into a folder. You must use a tool like Download MyMC: Get the latest version of the MyMC memory card utility Locate Memory Card: Find your memory card file, typically located at: Documents\PCSX2\memcards\Mcd001.ps2 Open Memory Card: mymc-gui.exe , click the icon, and select your memory card file. Import Save:
(green arrow) icon and select the save file you downloaded (the Save and Close: Close MyMC before launching PCSX2. 3. Content of a 100% Save File A full save file for this game usually includes: All 62 Characters Unlocked: Every fighter available in VS mode. Master Mode Complete: All story chapters and side quests finished. Unlockables: All items, Jutsus, and Sasuke's RPG mode accessed.
Naruto Shippuden: Ultimate Ninja 5 – Save Games - GameFAQs
From Sakuragi88 (01/23/2025; 18KB) Everything Unlocked and 100% Complete. From Victor_Bless (09/13/2019; 19KB) Save 100% complete.
Naruto Shippuden: Ultimate Ninja 5 – Save Games - GameFAQs
From Sakuragi88 (01/23/2025; 18KB) Everything Unlocked and 100% Complete. From Victor_Bless (09/13/2019; 19KB) Save 100% complete.
Naruto Shippuden: Ultimate Ninja 5 – Save Games - GameFAQs
From Sakuragi88 (01/23/2025; 18KB) Everything Unlocked and 100% Complete. From Victor_Bless (09/13/2019; 19KB) Save 100% complete.
1. Where to find save files (reliable sources)
Search for these terms on Google or dedicated save game forums:
Naruto Shippuden Ultimate Ninja 5 max all characters save pcsx2Naruto Shippuden Ultimate Ninja 5 .ps2 save fileNaruto Shippuden Ultimate Ninja 5 EU/US save
Recommended sites (still active as of 2026):
- GameFAQs – Look under “Saves” for the PS2 version
- The Iso Zone (archives) – sometimes has memory card dumps
- Nexus Mods (rare for PS2 saves, but possible)
- Reddit – r/PCSX2, r/Roms (search their pinned threads or history)
- PCSX2 forums – “Memory Card & Save States” section
Make sure the save matches your game’s region:
- US (SLUS-21892)
- EU (SLES-55370)
- JP (SLPS-25835)
Using the wrong region will not load.
Step 1: Back Up Your Existing Save
Open PCSX2 → Go to Config → Memory Cards → Select your current card (e.g., Mcd001.ps2) → Click Export → Save the backup elsewhere. This protects your progress.
Part 2: Understanding PCSX2 Memory Cards (The Technical Side)
Before downloading any file, you need to understand how PCSX2 handles virtual memory cards.
PCSX2 emulates the PS2’s 8MB memory cards as two types of files:
.ps2format (modern, compressed).binor.mcdformat (older, raw)
Ultimate Ninja 5 uses a standard save naming convention: SLES-55601 (PAL) or SLPM-55000 (NTSC-J). Your save file must match your game’s region; otherwise, PCSX2 will say “No save data found.”
Key locations for memory card files:
- Windows:
Documents\PCSX2\memcards\ - Mac/Linux:
~/.config/PCSX2/memcards/
Option A – Replace entire memory card (quickest)
- In PCSX2, go to Config → Memory Cards.
- Note the path of your memory card (e.g.,
Mcd001.ps2). - Download a pre-made memory card file (
.ps2or.bin) that contains the Naruto save. - Rename the downloaded file to
Mcd001.ps2(backup your original first). - Restart PCSX2 → boot the game → load save.
Step‑by‑step: Importing a Naruto UN5 save into PCSX2 (recommended workflow)
-
Back up existing memory cards
- Copy your current memcard file(s) to a backup location before any changes.
-
Obtain or verify the save file
- Accepted forms: .ps2/.mcr memory card image with a Naruto UN5 save slot, or a single save in .psu/.max/.sps format.
- Confirm region: a save made for a different region (e.g., JP vs US vs EU) can still often be used, but the internal game ID must match or be supported by your copy of the game.
-
Use a memory card manager (MyMC, PS2 Save Builder, or memcard_mgr) Common issues & troubleshooting
- MyMC (Windows) and PS2 Save Builder are commonly used to open and edit .ps2/.mcr files and to import single save files.
- Open your memcard file in the manager.
- If you have a standalone save (.psu/.max), use the manager’s Import/Add function to place it into an empty slot on the memcard.
- Save/export the modified memcard.
-
Place the memcard into PCSX2
- Put the edited memcard image in PCSX2’s memcards folder or point PCSX2 config to its location (Config > BIOS > Configure or via Memory Cards panel).
- Ensure the memory card is assigned to Slot 1 or Slot 2 matching where you intend to load saves.
-
Boot the game in PCSX2 and load the save
- Start Naruto UN5 in PCSX2.
- From the PS2 in‑game Memory Card menu (or the game’s Load menu), load the imported save slot.
- If the game doesn’t recognize the save, try the memory card manager to confirm the save icon and metadata match the game ID.