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Where to Find Your Resident Evil 6 Save Game (Non-Steam / Physical & Cracked Versions)
If you’re playing Resident Evil 6 on PC but not through Steam—perhaps you have a physical DVD copy from 2013, a DRM-free version from GOG (Galaxy of Games), or another non-Steam distribution—locating your save files can be a headache. Unlike Steam versions that store saves in userdata, non-Steam builds use different folders.
This guide covers every possible save location for Non-Steam versions of RE6, including cracked releases (Skidrow, Codex, Reloaded), retail DVDs, and offline installers.
Backing Up Your Save
Once you find savedata.bin, copy it somewhere safe. Non-Steam versions don’t have cloud saves, so a corrupted file or reinstall = total progress loss.
3. Primary Save Location (Non-Steam)
For non-Steam versions, specifically those running on legacy GFWL architectures or standalone "No-Steam" patches, the data bypasses the userdata folder typically found in the Steam directory structure.
The default location is within the Windows ProgramData folder, which is often hidden by default operating system settings. resident+evil+6+save+game+location+non+steam
File Path Structure:
C:\ProgramData\Steam\RLD!\221040\storage\
(Note: The RLD! folder name denotes a specific type of non-steam implementation commonly associated with legacy emulators. If the folder does not exist, check the alternate paths below.)
Alternate Legacy Path: If the above path is not populated, check the generic Capcom installation folder:
C:\Program Files (x86)\Capcom\Resident Evil 6\
However, it is rare for modern Windows iterations to allow write access to Program Files directly due to UAC (User Account Control). Therefore, the ProgramData or AppData directories are the primary locations. Where to Find Your Resident Evil 6 Save
Table: Quick Reference for Non-Steam RE6 Save Paths
| Crack / Version | Save Path |
|----------------|------------|
| Skidrow / RELOADED | Documents\Skidrow\50650\Storage\ |
| CODEX / PLAZA | AppData\Roaming\Steam\CODEX\221040\remote\ |
| CPY | Documents\CPY_SAVES\CPY\221040\ |
| GOG (DRM-free) | Documents\GOG.com\Resident Evil 6\Saves\ |
| Retail DVD (GFWL offline) | Documents\CAPCOM\RESIDENT EVIL 6\ (rarely used) |
3. Save Location for the "Games for Windows LIVE" (GFWL) Version
If you have the original retail DVD release, a cracked version, or you deliberately disabled the title update, your saves are stored deep inside a hidden GFWL folder.
The exact path is:
C:\Users\[YourUserName]\AppData\Local\Microsoft\XLive\Content\43430FAE\0000000000000000\FFE78791 (Note: The RLD
Let’s decode that cryptic string:
- 43430FAE = The title ID for Resident Evil 6.
- FFE78791 = A randomly generated folder representing your specific GFWL profile.
What you will find:
Inside that final folder, you will see a file named something like 4EAD4425 savegame.sav (the name changes per user). This is your actual game progress. Alongside it, there are .xli files which hold your GFWL achievements and settings.
Important: Simply copying this file to another computer will NOT work unless you also clone your entire GFWL profile container. This is why most players despised GFWL.
1. Introduction
Resident Evil 6 utilizes a save system heavily integrated with the Games for Windows Live (GFWL) architecture upon its initial release, and later, the Steam Cloud API. However, non-Steam iterations—ranging from legacy physical disc versions to pre-installed portable editions—manage user data locally via a specific hexadecimal user identifier system. Understanding these directory paths is crucial for data backup, version migration, and troubleshooting corrupted profiles.
Check 2: Search Your Start Menu for "Games for Windows"
If GFWL is installed as a separate application (found in Control Panel > Programs and Features), you are on the old save system.