The RTGI (Ray Traced Global Illumination) shader, developed by Pascal Gilcher (popularly known as Marty McFly), is a transformative tool for PC gamers seeking to modernize the lighting of older titles or enhance the atmosphere of modern ones. Version 0.17.0.2 remains a notable milestone in this shader’s development history, offering advanced screen-space ray tracing that works on nearly any hardware. What is RTGI 0.17.0.2?
RTGI stands for Ray Traced Global Illumination. Unlike traditional hardware-bound ray tracing (like NVIDIA’s RTX), this is a post-processing shader that runs via ReShade. It analyzes the "depth buffer" of a game to simulate how light bounces off surfaces, fills shadows, and adds realistic color bleeding. Key Features of Version 0.17.0.2:
Universal Compatibility: It does not require an RTX card; it works on virtually any GPU that can run ReShade.
Diffuse & Specular GI: Accurately models how light scatters (diffuse) and reflects (specular) across various materials.
Temporal Stability: This version includes refinements to reduce the "flickering" often seen in earlier screen-space lighting solutions.
Fine-grained Control: Offers an intuitive interface within the ReShade menu to adjust bounce intensity, saturation, and shadow depth. How to Download RTGI 0.17.0.2
The RTGI shader is a premium project funded through community support. While version 0.17.0.2 was a specific beta release, the current and official way to obtain the files is through the creator's platforms.
Official Source: Access is primarily granted through the Marty McFly Patreon.
Access Tier: Usually, the $5 "Beta" tier (or equivalent) provides the download link to the latest stable and beta versions, including historical versions like 0.17.0.2 when archived.
Discord Access: Supporters often gain access to the Marty's Mods Discord, where specific versions and community-made presets are shared.
Note: Be cautious of "free" download links on third-party sites. These often contain outdated files, malware, or lack the necessary "quint" dependencies required for the shader to function correctly. Installation Guide
The RTGI 0.17.0.2 (Ray Traced Global Illumination) shader is a graphics modification tool for ReShade, developed by Pascal Gilcher (also known as Marty McFly). This specific version was released in October 2020 as part of a beta testing phase. Download and Access
Official access to RTGI is strictly managed through a subscription model to support the developer's work.
Primary Source: The only official way to download RTGI 0.17.0.2 is through Pascal Gilcher's Patreon .
Cost: You must be a member of the $5 tier (Beta tier) or higher to unlock the download link. rtgi 0.17.0.2 download
Package: The download typically comes as a .zip file (e.g., ReShade GI Beta 0.17.0.2.zip) containing shader and texture folders. Installation Guide
To use RTGI, you must have ReShade already installed for your specific game.
Install ReShade: Visit the official ReShade site to download and install the latest version for your game (e.g., GTA 5, Skyrim, or Horizon Zero Dawn).
Locate Shader Folder: Go to your game's installation directory and find the reshade-shaders folder.
Deploy Files: Extract the Shaders and Textures folders from the RTGI zip file and move them into the reshade-shaders directory. Replace files if prompted. Activate In-Game:
Press the Home key (or your designated ReShade hotkey) to open the menu. Search for "RTGI" and check the box to enable it. Community Status and Reception
Early Access Model: The shader has been noted for its "endless alpha" state, which some users on Reddit have criticized as a way to maintain monthly Patreon revenue.
Performance: RTGI 0.17.0.2 has known incompatibilities with ReShade’s "performance mode," which can cause breaking bugs if both are active.
Comparison: While newer versions exist, 0.17.0.2 remains a significant milestone in the beta's history for adding depth-based lighting and shadows to games that don't natively support ray tracing. How install RTGI/ReShade (2021) GTA 5 MODS
RTGI (Ray Traced Global Illumination) version 0.17.0.2 is a specific beta build of the popular ReShade shader created by Pascal Gilcher (also known as Marty McFly). This shader is designed to bring real-time ray-traced lighting, shadows, and bounce lighting to almost any PC game that supports ReShade. Key Details for Version 0.17.0.2
Release Date: This version was released on October 30, 2020. Developer: Pascal Gilcher (Marty McFly).
Access: It is primarily distributed through the developer's Official Patreon Page as a benefit for supporters.
Compatibility: While it works with many titles, it is frequently used by the modding community for games like Grand Theft Auto V (GTA 5) to enhance visual realism alongside other mods like NaturalVision Evolved. Performance and Features
Ray Tracing Simulation: RTGI uses the game's depth buffer to calculate where light should bounce and where shadows should fall, creating a more "grounded" look for objects in a scene. The RTGI (Ray Traced Global Illumination) shader, developed
Beta Nature: As a "Beta" release, version 0.17.0.2 was part of a rapid development cycle to improve performance and reduce the visual "noise" (graininess) often associated with real-time ray tracing. Download and Security Warning
Because RTGI is a paid mod hosted on Patreon, you should avoid "free" download sites. These third-party mirrors often bundle the files with malware or adware. For a safe and official experience, it is recommended to get the shader directly from the Pascal Gilcher Patreon. Gta 5 | NVE + Liberty City + RTGI 0.17.0.2 | RTX 3060 Ti
The official source for downloading the Pascal Gilcher RTGI (Ray Traced Global Illumination) shader version 0.17.0.2 is his Patreon page. Important Considerations
Version Status: Version 0.17.0.2 was released in October 2020. It is now considered significantly outdated. Current versions (e.g., 0.36+) offer much better accuracy and performance.
Access Requirements: RTGI is a paid shader. To access the download link for ReShade GI Beta 0.17.0.2.zip, you must be a member of a qualifying tier on Pascal Gilcher’s Patreon.
Alternative Options: NVIDIA card owners (Turing architecture and up) can use a similar "SSRTGI" effect for free through NVIDIA Freestyle/Ansel. Quick Setup Steps
Download ReShade: Install the latest version of ReShade for your specific game.
Locate Shader Folder: Open your game's installation directory and find the folder named reshade-shaders.
Install RTGI: Extract the contents of the RTGI zip file (the Shaders and Textures folders) directly into your reshade-shaders folder.
Configure Depth Buffer: RTGI requires a working depth buffer to function. In the ReShade menu, ensure the depth buffer is correctly selected for the lighting effects to appear. RTGI 0.17.0.2 Release! - Patreon
If you want, I can:
Here’s a concise write-up for RTGI (ReShade Ray Tracing Global Illumination) v0.17.0.2, including what it is and where to find it.
Date: [Insert Date] Category: ReShade / Ray Tracing
The wait is over for enthusiasts looking to push their visual fidelity to the limit. The latest update for the popular Ray Traced Global Illumination (RTGI) shader, version 0.17.0.2, is now available for download. Example use cases
For those who have been following the development of Pascal Gilcher’s groundbreaking Marty McFly shader, this point release brings crucial stability updates and optimizations for the latest GPU architectures.
RTGI stands for Real-Time Global Illumination. It's a technology or technique used in computer graphics and game development to achieve more realistic lighting by simulating global illumination in real-time. This allows for more immersive and visually appealing environments, especially in games and interactive applications.
git clone <official-repo-url>
cd rtgi
git checkout tags/0.17.0.2
git submodule update --init --recursive
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release
cmake --build . --config Release -- -j$(nproc)
If you have more details about where RTGI 0.17.0.2 is supposed to come from (e.g., a game, a specific 3D rendering software), I could offer more targeted advice.
RTGI (Ray Traced Global Illumination) is a specialized shader developed by Pascal Gilcher (also known as Marty McFly) that brings advanced lighting effects to older video games through the ReShade post-processing injector. What is RTGI 0.17.0.2?
The version 0.17.0.2 was a specific beta release of the shader, officially launched in October 2020. It is designed to simulate how light bounces off surfaces in a physically accurate way, adding a "next-gen" visual feel to games that do not natively support hardware-accelerated ray tracing. How to Download
The RTGI shader is not open-source; it is a commercial project maintained through a subscription model.
Official Source: The only legitimate way to download the verified ReShade GI Beta 0.17.0.2.zip is through Pascal Gilcher's Patreon.
Access Requirements: To unlock the download link, users typically need to join a specific membership tier (often the "Beta" or "Development" tier) on Patreon.
Safety Warning: Be cautious of third-party "free" download sites or Google Drive links found in forums. These are often unauthorized "cracked" versions that may contain malware or outdated files that can crash your game. Core Features of the Shader
Diffuse Global Illumination: Simulates light bouncing off surfaces to illuminate nearby objects with the color of that surface.
Ambient Occlusion: Enhances shadows in crevices and where objects meet, adding depth and "weight" to the scene.
Compatibility: Because it works via ReShade, it can be applied to hundreds of DirectX 9, 10, 11, and 12 titles, regardless of the user's GPU brand (NVIDIA or AMD). To help you further, RTGI 0.17.0.2 Release! - Patreon
Before we dive into the specifics of version 0.17.0.2, let’s clarify what RTGI actually is. RTGI (Ray Traced Global Illumination) is a proprietary shader filter created for ReShade, a post-processing injector. Unlike standard ReShade effects (like sharpening or color grading), RTGI simulates how light bounces off surfaces in real-time.
This shader is particularly famous for transforming games like Grand Theft Auto V, Skyrim SE, The Witcher 3, and Red Dead Redemption 2 (without the official RTX update).