For fans of the 4X strategy genre, few names carry as much weight as Sid Meier’s Civilization. While the franchise is best known for guiding humanity from the stone age to the space age, Civilization: Beyond Earth took a bold leap—propelling players into the future to colonize alien worlds.
Today, we’re taking a specific look at the Rising Tide expansion, specifically the v1.1.2.4035 build, which represents a polished and stable experience for PC gamers looking to return to the frontier.
Your explorers can now unearth alien artifacts. These aren't just gold bonuses. Combining specific artifacts unlocks special "Virtues" (civics), unit upgrades, or even unique wonder construction. It adds a collectible meta-layer to exploration. Back to the Final Frontier: A Look at
Adds six new alien world types, including:
The version number 1124035 is critical — it includes all post-launch balance fixes, AI improvements, and bug patches. Earlier versions of Beyond Earth had notable issues; v1124035 is the polished experience. What Is This Version
7.5/10 – With Rising Tide and patch v1124035, Beyond Earth finally becomes good, but not great. It’s a fascinating “what if” that’s absolutely worth $5–10, especially if you love sci-fi 4X.
With Civilization VI having multiple expansions, why go back to Beyond Earth? If you play Beyond Earth today
Let’s address the version number first. If you played Beyond Earth at launch in 2014, you remember the horror: The AI was schizophrenic, the trade route micro-management was a nightmare, and the victory conditions felt grindy.
v.1124035 was the silent savior. This patch (released quietly in late 2016) didn’t add flashy features; it fixed the skeleton. Key changes:
If you play Beyond Earth today, you must play this version. Vanilla 1.0 is a broken promise; v.1124035 is a finished product.