Tomb Raider 2013 Android Apk - Data ((free)) May 2026

The official Android version of Tomb Raider (2013) was released on February 12, 2026, by Feral Interactive. This premium port is a complete "1:1" version of the original console and PC experience, including all 12 DLC packs. Official Game Details

Availability: You can purchase the game officially through the Google Play Store. Price: The game is priced at $19.99 / £12.99 / €15.99. System Requirements: OS: Requires Android 13 or later.

Storage: Requires approximately 12.5GB of free space, though developers recommend double that for a smooth installation.

Features: Includes customizable touch controls, full gamepad support, mouse and keyboard compatibility, and gyroscopic motion-aiming. Technical Optimization Tomb Raider 2013 Android Apk - Data

The mobile version features multiple graphics presets to balance performance and visual quality:

Graphics Mode: Prioritizes higher visual fidelity and native resolution (1080p on Android).

Performance Mode: Lowers resolution to target a smooth 60 FPS on high-end devices like the Samsung S25 or OnePlus Pad 3. The official Android version of Tomb Raider (2013)

Battery Saver: Reduces both frame rate and graphical quality to extend play sessions. Previous Android Versions Tomb Raider™ - Apps on Google Play

Note for you before posting: Tomb Raider (2013) was officially released for NVIDIA Shield TV (Android TV) and some high-end Tegra devices. It is not on the Google Play Store for standard phones. The following post reflects the reality of using a modded APK + OBB data.


Tomb Raider 2013 Android APK + Data: The Ultimate Survival Guide for Mobile Gamers

Why download them separately?

While the official version is available on the Google Play Store, many users seek the APK + Data combo for reasons such as: Tomb Raider 2013 Android APK + Data: The

  • Region Locking: The game isn’t available for purchase in every country.
  • Device Incompatibility: The Play Store might claim your device is unsupported, but manually installing the APK (sideloading) often works perfectly.
  • Backup Purposes: Having a local copy of the OBB data allows you to reinstall without re-downloading 2.5 GB.
  • Avoiding Google Play Services Issues: Some modded or pre-patched versions bypass license verification.

The Control Challenge

Playing a console shooter on a touchscreen is notoriously difficult. If you are attempting to play the 2013 iteration on Android, be prepared for a learning curve. The standard control scheme involves virtual joysticks and buttons that obscure a significant portion of the screen.

For the best experience, players are strongly advised to pair a Bluetooth controller (such as an Xbox or PlayStation controller) to their device. This transforms the mobile version from a clunky experiment into a legitimate handheld console experience.

Step 4: Launch & Configure

  1. Go back to your app drawer and tap the Tomb Raider icon.
  2. The first launch may take 30–60 seconds (black screen with no loading bar—be patient).
  3. You will be asked to grant Storage Permission. Allow it.
  4. The game will verify the OBB file. If you see a message saying “Downloading additional files,” something is wrong—close the app and check Step 3.
  5. Once verified, you’ll see the main menu. Adjust graphics settings:
    • Resolution: Set to 100% (lower only on weak GPUs).
    • Shadows: Medium.
    • Post-processing: On.
    • Frame rate limit: 60 FPS (if device supports it) or 30 FPS for stability.

2. The Ghost of Performance: What the Data Hides

The APK’s internal scripts tell a tragic story. By decompiling the libmain.so or Assembly-CSharp.dll (depending on the engine), one finds commented-out console commands and hard-coded render scale limits. The data reveals that the port was likely a leaked internal prototype—perhaps a cancelled official project by a studio like Nvidia (for Shield TV) or a freelance reverse-engineer.

Evidence includes:

  • Dynamic resolution scaling: The APK forces the game to render at 540p or 720p, upscaled to 1080p/1440p. The data shows aggressive LOD (Level of Detail) bias: Lara’s hair physics (TressFX) is replaced with a static mesh.
  • Missing shaders: Vertex and fragment shaders for water refraction, fire particles, and screen-space ambient occlusion are either stripped or replaced with fallback code.
  • Memory leak stubs: Debug logs inside the APK show functions like CheckAvailableRAM() that, if failing, simply skip rendering entire enemy AI routines.

Thus, the APK data does not represent a "port" so much as a digital cadaver—a game that looks like Tomb Raider but whose internal logic is constantly amputating itself to survive.

Step 3: Copy the Data (OBB) Files

  1. Extract the ZIP file you downloaded. You should get a folder named exactly: com.feralinteractive.tombraider
  2. Using your file manager, navigate to the main Android data directory:
    • Internal Storage → Android → obb
    • Note: If you don’t see an obb folder, create it manually (all lowercase).
  3. Copy the entire extracted folder (com.feralinteractive.tombraider) into the obb folder.
  4. Verify: Inside Android/obb/com.feralinteractive.tombraider/ you should see one or two main.obb files (e.g., main.1.com.feralinteractive.tombraider.obb). The file size should be close to 2.3–2.5 GB.