Uopilot Script Commands |top| 🏆
is a freeware automation tool and clicker used primarily for gaming and routine task automation. It features a proprietary scripting language and supports for more advanced logic. Core Scripting Commands
The UoPilot script language uses a simple syntax for controlling the mouse, keyboard, and flow of execution. Execution Flow wait [time] : Pauses the script. Time can be in milliseconds ( ), seconds ( ), minutes ( ), or hours ( while [condition] : Standard loop. Can check variables ( while hits > 45 ), server messages ( while lastmsg too heavy ), or pixel colors. set [variable] [value] : Assigns values to variables (e.g., set timer 0 Mouse & Keyboard Control left [x y] right [x y] : Simulates a mouse click at specific coordinates. kleft [x y]
: A more aggressive "hard" click often used if standard clicks are blocked by games. : Scans the screen for a specific image and returns its coordinates. send [key] : Simulates a keyboard key press. Variables & Built-in Functions
UoPilot provides several reserved variables that the script can read or modify: Time & Timing (milliseconds since the script started). Game-Specific (Ultima Online) : Variables like (stamina), (weight), and track character status. Color Processing : Functions like colorToRed(color) colorToGreen(color) colorToBlue(color)
can extract RGB values from a specific pixel for color-based triggers. Scripting Best Practices Variable Syntax : Numerical variables are prefixed with ), while string variables are prefixed with Lua Integration : For complex logic, developers recommend using Lua syntax
within the program, as it offers more robust programming features. example script for a specific task, or should we look into the Lua integration UoPilot - UoKit.com
UoPilot is a powerful automation tool primarily used for scripting actions in games and Windows applications. It uses a proprietary scripting language that allows you to simulate keyboard presses, mouse movements, and screen color detection. 1. Basic Mouse Commands These commands control the cursor and clicking actions.
move : Moves the mouse cursor to the specified coordinates.
left : Performs a left-click at the coordinates. If coordinates are omitted, it clicks the current position. right : Performs a right-click. double_left : Performs a double left-click.
drag : Drags an object from the first set of coordinates to the second. 2. Keyboard Commands Used to simulate typing and hotkey combinations.
send : Sends a keystroke to the active window (simulates a physical press). say : Types out a string of text.
keydown / keyup : Holds a key down or releases it, useful for complex combinations like Ctrl+C. 3. Flow Control and Logic These commands manage the execution order of your script.
wait : Pauses the script. Time can be in milliseconds (e.g., wait 1000 for 1 second). if / else / end_if: Standard conditional logic.
Example: if 100, 200 16777215 (checks if the pixel at 100, 200 is white).
while / end_while: Loops while a condition is met.
repeat / end_repeat: Repeats a block of code a specific number of times. goto : Jumps to a specific :label in the script. 4. Screen and Color Detection
UoPilot is famous for its ability to "react" to what is happening on screen.
get color #var : Grabs the color code at coordinates and saves it to a variable.
findcolor (: Searches a rectangular area for a specific color and returns the coordinates in an array. uopilot script commands
findimage (: Searches for a specific .bmp image on the screen. 5. Working with Windows
set #handle windowfound: Finds a window by name and assigns its unique ID (handle) to a variable.
workwindow : Sets the target window for all subsequent commands.
showwindow / hidewindow: Minimizes or restores the target window. 6. Variables and Arithmetic
set #var : Assigns a numeric value to a variable (variables start with #).
set $var : Assigns text to a string variable (variables start with $). set %var [index] : Assigns a value to an array. Example Script: Simple Auto-Clicker
// Target a specific window set #handle windowfound "Game Title" workwindow #handle :start // Check if a specific pixel is Red if 500, 500 255 left 500, 500 wait 500 else move 100, 100 end_if goto start Use code with caution. Copied to clipboard
The Mechanics of Automation: An Essay on UoPilot Scripting is a versatile automation tool, originally popularized within the community of Ultima Online but widely adapted for general macro-based tasks in various games and Windows environments
. At its core, the software operates through a custom scripting language that allows users to emulate human input—specifically mouse movements, clicks, and keyboard actions—based on logical conditions. The power of UoPilot lies in its foundational command set, which transforms a static computer into an autonomous agent capable of reacting to on-screen changes. Foundations of Movement and Time
The most basic scripts rely on temporal control and direct input commands. The
command is indispensable, allowing a script to pause for a specified duration in milliseconds, seconds, or even hours. Without these pauses, a script would execute commands faster than a game engine or application could process them, leading to errors. For interaction, commands like (left click) and double_kleft
(double click) are used with specific coordinates to simulate a user selecting targets or using items. Logical Decision Making
Beyond simple repetition, UoPilot excels at conditional execution. The
statements enable the script to "see" the environment by checking for specific pixel colors at designated coordinates. For instance, a script can be designed to monitor a health bar; if a specific pixel turns from red to gray (indicating lost health), an condition can trigger a healing item command. Further logic is provided through loops and subroutines:
: Continuously executes a block of code as long as a condition is met, such as waiting for a specific color to appear.
: Executes a command or block a set number of times, useful for repetitive inventory tasks.
: This command is used to define and modify variables, which can be numerical (prefixed with ) or string-based (prefixed with Integrated Variables and Environment Interaction provides a suite of reserved variables that automatically track environmental data. These include
for real-time tracking, as well as game-specific parameters like is a freeware automation tool and clicker used
. By combining these built-in variables with custom mathematical operations—supported through standard operators like
—users can create sophisticated scripts that manage resources or log activities over time.
In conclusion, UoPilot script commands provide a modular framework for automation. By mastering the interplay between coordinate-based input, pixel-color recognition, and logical loops, users can effectively translate complex manual routines into efficient, self-sustaining digital workflows. for a specific task or more details on advanced pixel searching UoPilot - UoKit.com
UoPilot script commands allow you to automate tasks (often for games like Ultima Online) through mouse actions, keyboard inputs, and logical flow control
. Below is a categorization of essential commands and syntax. 1. Basic Script Control These commands manage the flow and duration of your script. : Defines or modifies variables. Use for numbers and for strings (e.g., set $s test string wait
Commands used to simulate user interaction within a target window. left
uses absolute screen coordinates instead of relative window coordinates. double_left
: Moves the cursor to specific coordinates without clicking. double_right : Simulates right-click actions. msg
: Displays a pop-up window with the specified message and pauses the script until closed. 3. Logical Operators & Cycles These allow for decision-making and repetitive tasks. : Executes code only if a condition is met (e.g., if hits < 45 : Continues a loop as long as the condition remains true. repeat
: Searches for a specific pixel color within a defined area, often used to trigger actions based on on-screen changes. AutoHotkey 4. System & Reserved Variables
UoPilot tracks several built-in parameters for monitoring status.
: Read-only variables for character health, mana, and stamina.
: Contains the most recent message received from the server.
: Tracks elapsed time in milliseconds since the script started.
: Current horizontal and vertical position of the character. For a full technical breakdown, you can reference the UoPilot Script Language Guide or explore collections on sample script
for a specific task, such as automated clicking or pixel monitoring? uopilot-script-manual.txt - GitHub
This report provides a summary of the scripting commands and syntax for UoPilot, a freeware clicker and automation tool primarily used for Ultima Online but applicable for general Windows automation. 1. Scripting Fundamentals
UoPilot scripts use a line-based syntax where each command or variable assignment occupies its own line. Common commands (typical syntax examples)
Variable Declaration: Variables are defined using the set command. Numerical variables: Prefix with # (e.g., set #count 10).
String/Line variables: Prefix with $ (e.g., set $name Player). Comments: Use // to add notes that the script will ignore. 2. Core Execution Commands
These commands control how the script moves through its logic and interacts with the system:
Wait: Pauses the script for a specified time in milliseconds. Example: wait 1000 (pauses for 1 second). Say: Sends text to the active window. Example: say hello world
Break/Continue: Used to interrupt or skip to the next step of a loop (while, for, repeat). 3. Logical Operators & Control Structures
UoPilot supports conditional logic and loops to handle complex automation tasks. If / Else: Executes code based on conditions. Example: if hits < 45.
While: Repeats a block of code as long as a condition is true.
Repeat: Executes a block of code a specific number of times. Random: Generates a random number within a range. Example: set #a random (5) (returns a number from 0 to 4). 4. Input & Interaction Commands Commands for emulating mouse and keyboard actions:
Mouse Clicks: Commands like left or right at specific x, y coordinates.
Key Presses: keyDown and keyUp simulate pressing and releasing a key.
onMouseMove: Triggers specific commands when the mouse is moved. 5. Reserved System Variables
UoPilot includes built-in variables that provide real-time information, particularly useful for game automation: Time: hour, min, sec for current clock time.
Timer: timer tracks milliseconds from the start of the script.
Character Stats: Variables like hits (health), mana, stam (stamina), and wght (weight).
Positioning: charposx, charposy, and charposz for spatial coordinates.
For further details and updates, the WKnight Home Page serves as the primary repository for stable and experimental builds. UoPilot - UoKit.com
2. Core Command Categories
2.7 File / System
| Command | Syntax | Description |
|---------|--------|-------------|
| Run | Run "calc.exe" | Launches program |
| Exec | Exec "script.bat" | Runs external command |
| ReadFile | ReadFile "file.txt", Var | Reads file content |
| WriteFile | WriteFile "out.txt", Var | Writes to file |
3. Example Script
// Wait for Notepad window and type text
WinWait "Untitled - Notepad"
WinActivate "Untitled - Notepad"
Wait 500
Send Hello from UOPilot!
Key Enter
Common commands (typical syntax examples)
- moveTo x y z
- attack targetId
- use itemId
- cast "Heal" targetId
- pickUp itemId containerId
- equip "Longsword"
- wait 500 (milliseconds)
- if hasItem("Bandage") then useSkill "Healing" end
- label loop; goto loop (Actual names vary by uoPilot version; treat these as representative.)