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Wwe 2k19 Memory Sheet __exclusive__ «Ultimate | VERSION»

Wwe 2k19 Memory Sheet __exclusive__ «Ultimate | VERSION»

WWE 2K19: The Memory Sheet

Subject: WWE 2K19 (Visual Concepts / Yuke’s)
Released: October 2018
Status: Discontinued (online servers offline as of June 2022)
Player’s Note: The last one before the fall.


Payback System (L2+R2 / LT+RT)

You can trigger a Payback ability when your health is in the red (depending on your settings).

  1. Resiliency: Automatically kicks out of pins or breaks submissions. (Cost: 2 Payback bars).
  2. Move Thief: Steals your opponent's Finisher. (Cost: 1 Payback bar).
  3. Ruthless Aggression: Allows you to use weapons without getting DQ’d immediately or hit hidden moves. (Cost: 1 Payback bar).
  4. Possum Pin: While lying down, catch the opponent in a surprise roll-up pin. (Cost: 1 Payback bar).

8. Pro Tips for 2K19 Gameplay

  1. Don't Spam the Same Move: The "Move Variety" mechanic in 2K19 reduces your damage significantly if you repeat the same 2-3 moves. Cycle through your moveset.
  2. Use Taunts: Taunting is not just for show; it freezes your opponent's momentum meter and fills yours. Do it when the opponent is knocked far away.
  3. The "Run-In" Glitch: In Universe Mode, sometimes run-ins glitch. Save your game often before Pay-Per-Views.
  4. Targeting: Press R3 (Right Stick Click) to switch targets in multi-man matches.
  5. Wake-Up Taunts: If you have a stored Finisher, hold L2/LT and press a D-Pad direction to perform a specific wake-up taunt, dragging the opponent to their feet for a Finisher.

In the world of professional wrestling simulation, WWE 2K19 remains a fan favorite, largely due to its robust modding community. Central to this longevity is the WWE 2K19 Memory Sheet, a critical resource for players looking to customize their game far beyond the standard "Create-A-Wrestler" (CAW) limits. What is the WWE 2K19 Memory Sheet?

The Memory Sheet (often referred to as a "Superstar Sheet" or "Memory Table") is a comprehensive data reference used in conjunction with tools like Cheat Engine to modify the game's live memory. Unlike standard mods that replace physical files, a memory sheet allows you to:

Identify Hex Addresses: Find the specific "starting points" in the game's code for individual superstars.

Modify On-the-Fly: Change attributes, movesets, and team information in real-time while the game is running.

Inject Data: Seamlessly add custom .pofo (superstar profiles) and .moveset files into existing slots. Key Features and Uses

The most popular version of this sheet, often credited to modders like Pozzum, organizes the massive roster into digestible columns.

Superstar Management: Every wrestler, from The Rock (ID 100) to obscure DLC additions, has a unique ID and corresponding "Pofo" and "Moveset" start hex values.

Team Info & Matches: Dedicated tabs for Team Info and Match Types allow you to edit tag team chemistry or unlock "hidden" match variations.

Gender Swapping: Modders use the sheet to find the gender value (0 for male, 1 for female), enabling "intergender" matches by temporarily changing a wrestler's gender ID.

Slot Roster Lists: The sheet often includes a CAW Slot Roster List covering over 1,000 potential slots for custom characters. How to Use the Memory Sheet for Modding wwe 2k19 memory sheet

Using a memory sheet requires a PC version of the game and a basic understanding of memory editing.

Preparation: Back up your Steam Save Game Folder (located at \Steam\userdata\\817130) to avoid data corruption.

Hooking the Game: Launch WWE 2K19, then open Cheat Engine and select the WWE2K19_x64.exe process.

Navigating to Addresses: Open the Memory View in Cheat Engine, right-click, and select "Go to Address." Copy the hex value for your chosen superstar from the Memory Sheet and paste it here.

Real-Time Editing: As you change values in the game (like switching a wrestler's brand or hometown), the corresponding bytes in Cheat Engine will blink, allowing you to identify and lock specific attributes. Essential Tools for Modders

While the memory sheet is the "map," these tools are the "vehicles" used to reach the destination:

Custom Character Tools (CCT): A widely used program for installing characters, titantrons, and renders with a single click.

Data Editor: Often used alongside the sheet to create and edit the .pofo and .moveset files that you later inject into the game's memory.

Cheat Tables (.CT): Pre-made files that include the memory sheet data directly within Cheat Engine for easier access to features like Unlimited VC or Signature Moves.

For the most up-to-date lists and technical breakdown, the Smacktalks Community Wiki remains the gold standard for resource links and analyzed data. WWE 2k19 Data Breakdown and Analysis - Tools & Resources

In the modding community for , the "Memory Sheet" (most notably the one created by Pozzum) is the essential "holy grail" for customizing the game. It is a comprehensive spreadsheet that maps out the internal ID numbers used by the game engine for every superstar, arena, championship, and move. The Purpose of the Memory Sheet WWE 2K19: The Memory Sheet Subject: WWE 2K19

Modders use this sheet to identify specific "slots" in the game's code. For example, if you want to add a modded superstar like CM Punk, you need to know which Pac Slot or ID number is vacant or assigned to a specific character to ensure your files don't overwrite the wrong person. Key Data Found in the Sheet:

Superstar IDs: Used to assign custom models (mods) to specific character slots.

Slot Numbers: Essential for tools like the Data Editor or CCT (Custom Character Tools) to inject new content without crashing the game.

String IDs: Numbers that correspond to the names displayed in-game (e.g., changing a generic "Superstar" name to "Kenny Omega").

Move & Entrance IDs: Used to swap animations between characters or unlock hidden assets. Why Modders Still Use It

Even though WWE 2K19 servers were shut down in 2022, the game remains the most popular entry for PC modding because its engine is highly stable and compatible with these community-made memory tables. Most tutorials on platforms like SmackTalks will explicitly tell you to check the Pozzum Memory Sheet before installing any new mod.


📋 WWE 2K19 Quick Reference Sheet

Part 7: The "Corruption" Warning Signs

A properly maintained memory sheet prevents save corruption. Watch for these red flags:

  1. The Infinite Load: Your game hangs at 33% on the loading screen. Solution: You have a corrupted moveset. Delete the last CAW you downloaded.
  2. The Blank Portrait: A CAW slot shows a generic silhouette. Solution: The memory sheet for that slot is lost. Delete the slot. Do not try to edit it.
  3. The Logo Ghost: You delete a logo, but it remains visible on a CAW's attire. Solution: This is a memory pointer error. Reapply the attire without the logo.

Minimal template (for your sheet)

  • Title: WWE 2K19 Memory Sheet
  • Platform:
  • File paths:
  • Current profile size:
  • Size by content type:
    • Created superstars (count / avg size)
    • Arenas (count / avg size)
    • Universe saves (count / sizes)
  • Backup locations & last backup date:
  • Troubleshooting notes:
  • Action items (e.g., compress images, export creations, backup schedule)

If you want, I can generate a filled memory sheet for a specific platform (PC/PS4/Xbox One) — tell me which and I’ll produce a ready-to-save file.

WWE 2K19 Memory Sheet (often associated with Pozzum’s Superstar Sheet) is a critical community-driven spreadsheet used by PC modders to identify the precise hex addresses in the game's RAM where superstar data is stored. By using these addresses with tools like Cheat Engine

, modders can live-edit wrestler profiles, move sets, and team information without waiting for external tools to update. Smacktalks.Org Core Components of the Memory Sheet

The sheet acts as a directory for the game's internal data structure, typically organized into several key tabs: Superstar Sheet Payback System (L2+R2 / LT+RT) You can trigger

: Lists every wrestler by ID (e.g., The Rock is ID 100) and provides their specific Moveset Start Hex Pofo Start Hex addresses. : Contains the hex start points for tag team data. String Table

: Provides valid hex codes for modifying "Name String" fields, allowing users to rename wrestlers in-game. Attributes & Flags

: Identifies specific bytes that control playable status, gender (0 for male, 1 for female), and NPC/Manager settings. Smacktalks.Org How Modders Use the Sheet The memory sheet is primarily used in conjunction with Cheat Engine for real-time "injection" of data: Preparation : Modders back up their save files and start the game in Offline Mode to prevent cloud sync issues. Hooking Memory : Cheat Engine is attached to the WWE2K19_x64.exe Locating Data : Using the "Go to Address"

function in Cheat Engine, users paste the hex value found on the WWE 2K19 Memory Sheet to jump directly to a wrestler’s data block.

: Modders can then manually change values (such as changing a 0 to a 1 to make a manager playable) or import entire files created in the Data Editor for WWE 2K19 Essential Tools for Memory Editing

To fully utilize the memory sheet, the following tools are recommended by the community on forums like Smacktalks Cheat Engine

: The primary tool for accessing and modifying the game’s live memory. Data Editor for WWE 2K19 : Used to create the

files that are injected into the memory addresses identified by the sheet. Custom Character Tools (CCT)

: Automates many of these processes, though advanced modders still refer to the memory sheet for manual troubleshooting. Smacktalks.Org using these memory addresses?

WWE 2k19 Data Breakdown and Analysis - Forums - Smacktalks.Org

3. Paybacks & Momentum

The "Payback" system is the comeback mechanic introduced in 2K19.